WARNING! Understanding
this post requires prior knowledge of basic quantum physics and quantum
information theory concepts, the double slit experiment and the delayed choice
quantum experiment. Wikipedia and Youtube can help you fill in the gaps on
that. This post is in no way
to be taken as absolute truth, its content is merely a sample of my own
personal considerations and is therefore subject to error.
The history of the universe is a
history of the abstract becoming concrete. Every object of reality exists, initially, as an
ideal informational construct, comprised of all of its possible properties
which are being assigned the maximum potential values or value ranges possible.
More is always better than less in an universe that adjusts according to needs.
Experiments upon experiments seem to
show that objects of the physical reality are merely collections of quantum bits of information which, in turn, are the result of “correlations without
correlata”, as N. David Mermin put it, no concrete property comes into being until the
object carrying it is being “interrogated” about it by another object of the
physical world. At any given moment in time, an object is a collection of both
concrete properties (which have values resulted from previous interactions / “interrogations”
with other objects) and abstract properties (which have the maximum possible
values or value ranges, which can be adjusted when the property becomes
concrete as a result of an interaction / “interrogation” with another object).
Physical
reality seems to be nothing more than a huge communication grid between objects
whose properties emerge from the "dialog" between them. To put it
simply, everything is communication and nothing but communication. The objects
themselves are literally nothing but abstractions without the communication
between them, they don't display any physical presence until they start
"talking" to each other. It doesn't even matter what properties they
"really" have in the abstract realm, what matters is only what they
communicate to other objects about themselves. Everything in the universe will
relate to that object according to what the object is communicating, whether it
is abstractly accurate or not, if such a condition even makes sense.
It’s important to understand that,
even though, as a result of a “dialog” between two objects, some concrete
properties may emerge for both of them, the objects will both still be entirely
abstract to third objects, until an interaction / “interrogation” with that
third object occurs for each of them.
Of course, one could wonder how it
is even possible for an object to be partially abstract and partially concrete.
This would be equivalent to saying that it is partially existent as a physical
object. But how could this be? Well, if we really want to understand this, we
must give up on our naive realistic preconceptions. Instead of regarding a
particle as an object whose properties exist independently of other objects, a
more insightful approach would be to consider that particle as a virtual
object, which instantiates into concreteness only those properties of itself which
other objects have a need to know during interactions.
Virtual objects exist in a secondary
world which is completely distinct from the primary or “real” world and yet
entirely built upon the latter. Whatever is abstract in our universe is
actually based on something very much concrete, which exists in the primary
world this secondary universe is built upon. But, what is that primary world?
And where is it, if it even makes sense to ask this question?
I guess the most logical answer
would be to say that the primary world is the one God lives in and that God
would be using raw material from that world, combined with some clever
programming, to build our virtual reality, just like in a video game running on
a computer. However, we would be assuming too much, since there is no way to
tell if what we believe to be the primary world is not itself a derivative of
an even more primary world.
If we can indeed point out that ours
is a virtual reality, then we have no evidence whatsoever that any world this
universe would be built upon would not be virtual as well. To avoid going into
an infinite regress, in our attempt to find the “real” world that everything
virtual is built upon, I suppose we could simply postulate that the only “real”
and ultimate reality is God Himself and that everything else which exists,
which He created, is simply virtual. In our quest for God, we would be
confronted with the most perplexing paradox, namely that God, whose existence
atheists have always questioned, is actually the only “thing” which “really”
exists.
Albert Einstein’s theory of
relativity suggests that, in our universe, past, present and future coexist
simultaneously. Our perception of time as a continuous present would merely be a
biological determination, set by God, in order to allow the existence of free
will. History has already been written, the future already exists,
unchangeable. The history of this universe has been predetermined based on the
choices that free agents would make across all the temporal tenses of history’s
timeline. The past has been written as a consequence of the pre-knowledge of the
present and future, the present has been written as a consequence of the past
and the pre-knowledge of the future, the future has been written as a
consequence of the past and the present.
Benjamin Libet’s experiments on the
human brain have shown that the body reacts instantaneously to stimuli, even
before the nervous signal reaches the brain in order to be processed and
integrated into the conscious experience. We retrospectively
"antedate" the beginning of a sensation to the moment of the primary
neuronal response. The sensation does not enter our conscious awareness until
about 500 milliseconds after the stimulus, but we subjectively feel that the
sensation occurred at the time of the stimulus.
This would mean that, as soon as the
stimulus gets recorded by the sensory organs, it travels normally to the brain,
where it is correctly interpreted and, after that, the brain projects back into
the past a sensation response of the body, at exactly that time when the stimulus
was recorded by the sensory organs. The brain’s present interpretation of the input
causes a reaction effect in the past.
Libet went on to show that, before
someone makes a conscious decision to act, his / her brain already builds up
the electrical potential required for the body to comply. Again, unless we
presume that free will is an illusion generated by unconscious brain processes
that go before conscious experience, this can only be explained if we admit
that, as soon as the decision to act is consciously made, the brain “sends back
in time” the electrical signals required to align the body’s physical resources
with the will to act, so that the moment of decision making and that of acting
coincide. In effect, the present brain retro-causes the past brain to prepare
the body for action.
John A. Wheeler’s delayed choice quantum
experiment also clearly proves that particles’ properties which are being
observed at the present moment (such as locality) have already come into
existence before the present, specifically as a consequence of the pre-knowledge
of their future observance.
The double-slit experiment, initially
performed without a measuring device placed at the slits, shows that a particle
passes through both slits as a wave, hits the impact screen as a wave but only
leaves the mark of a single ball of matter, whose position on the screen is
dictated by the shape of the wave front impacted on the screen and the laws of
statistical probability.
Before this moment, both the
particle and the screen exist as ideal objects from each-other’s perspective,
the particle is ideal to the screen and the screen is ideal to the particle,
they are both an abstract collection of properties endowed with maximum potential
values or value ranges.
When the particle hits the screen, a
“dialog” between the particle and the screen occurs, in which both interrogate
each-other about their respective properties. The result of this interrogation
is the coming into being of interrogated physical properties of both the
particle and the screen, but the emergence of these properties occurs before
they actually interrogate each other upon collision, namely right before either
of the two have set course for each other, provided that no other interactions
with third parties occur for neither of them during that traveling time. If
such interactions with third parties do occur in the process, then it is
possible that physical properties may emerge for the traveling particle in anticipation of those interactions instead of the expected one at the impact screen.
So before the particle even begins
its journey towards the screen, through the slits, the properties which the
universe knows are going to be interrogated by the screen in the future are
already there. The same goes for the screen. Both parties come to the meeting already
prepared to have a “conversation”, a mutual exchange of information regarding
their properties. They come with their homework already done, they don’t make
up stories during their “discussion”.
If the screen has no means to
interrogate the locality of that particle, the locality property will remain
abstract and assigned a maximum value range (the particle will literally be in
all possible places at the same time). But when it hits the screen, it’s being
interrogated about how many particles they are, since the number of impacting
particles is also an abstract property that needs to become concrete through
the interrogation.
At this, the super-positioned particle
will reply “we are only one”, then the screen will know that the mark left by
that particle on the screen should be pinpointed to just one location, but
since the particle has no concrete locality property that the screen knows
(because the screen has no means to ask that question), the actual position of
the mark left by the particle on the screen will be dictated not by the
location of the particle hit on the screen (which is abstract and undefined),
but by the rules of statistics and probability, applied to the impacting wave
front.
One thing that I think has been
misunderstood is the idea that the wave impacting the screen is a probability
wave. I think it’s actually a space-time wave, the fabric of space-time
oscillates and that oscillation propagates from the particle’s point of origin,
through the slits, and to the screen. It is only the impact position of the
particle on the screen that is dictated by probability. Probability is not the
actual “stuff” that the wave is made of, space-time is. Particles are,
essentially, portions of oscillating space-time fabric that are being allocated
a certain amount of energy.
Also, the space-time
wave in question doesn't propagate unidirectionally toward the impact screen
but goes, instead, in all possible directions, even backwards from the point of origin. The only reason why it is just
the screen that makes a record of the impact is the fact that the particle's
direction of motion is also an abstract property which is being instantiated
into concreteness as a consequence of the foreknowledge of the future
collision. And since the screen is set in a particular place in space
(established through previous interactions with other objects), the only value
which the particle's direction of motion abstract
property will take when it becomes concrete is the one that ensures the impact
with the screen.
Of course, if the
particle interacts with another object, which has the ability to interrogate
and thus instantiate the particle's direction of motion abstract property,
before the particle reaches the screen (such
as a measuring device placed at the slits), then the above reasoning applies to
that particular object instead of the screen.
Coming back to the double-slit
experiment, if we place a measuring device on one of the slits, allowing us to
see which slit that particle actually goes through, then that particle
seemingly impacts the screen as a localized object instead of as an object
riding a wave front. In establishing the impact pinpoint, the rules of
probability are no longer being applied.
The explanation of this is that the
measuring device at the slits interrogates the passing particle as to its
location. Because of that, the abstract property of location becomes concrete
and is being assigned a concrete value but not when being measured but right at
the particle’s point of origin, in the past. The measuring acts simply as a
trigger for a past event. The concrete location coordinates of that particle,
starting at its point of origin, will continue to change until the particle
reaches the measuring device at the slits, but the concrete character of the
location property will come into being at the particle’s point of origin.
What needs to be understood though
is that even in this case the particle will still pass through both slits as a
space-time wave and will impact the screen as such, with the difference that,
in this case, even though the screen doesn’t have the means to interrogate the
position of the particle, the particle will still display its location
coordinates, because they have become concrete values since the particle’s
point of origin, as a result of being interrogated in the future by the
measuring device placed at the slits.
It’s important to note that the same
scenario happens even when the measuring device is placed at only one slit and
the measured electron passes through the other, unattended slit. That’s
because, as I’ve already mentioned, the electron comes in as a wave, reaches
both slits, including the one where the measuring device is found, and then the
electron’s position is being instantiated as a result of the “dialog” of the
wave with that device. The result of this “conversation” may well be that the
electron declares his concrete position to be at the unattended slit, not at
the slit where the measurement is being made.
If quantum information theory is
correct, then measurement and entanglement are actually the same thing.
Measuring a particle’s properties creates an entanglement between the observer
and the observed. From then on, both parties take a commitment to preserve the
concreteness of those properties they’ve communicated to each other. This
commitment is being kept even when each party goes on to interact with other
objects in the future and it is in fact the mechanism which ensures the
consistency of the physical universe.
Thus, entanglement between the
observer and the observed makes it possible for two people to notice the white
color of a sheet of paper even when they don’t observe it at the same time. It
suffices that the first one takes a look at the paper sheet and, from then on,
it is sure that everyone else looking at it will see the same thing as the
first observer. The paper sheet will not be perceived as white simply because it carries
the property of being white but because somewhere in the universe
another observer has already noticed that the paper sheet was white and
is now carrying that information with him. The existence of that first
observer and his quality as a former observer of the white sheet of
paper ensures that all future observers will see the same thing as he
did the first time. All properties of all objects exist only in
relationships.
The really nice thing though is that
there is no reason to restrict entanglement’s effects only across space and not
also across time. “Spooky action at a distance”, as Einstein called it, refers
to distance in space-time, not just space. In fact, we would be able to explain
the retro-causality observed in Wheeler’s delayed choice experiment by pointing
out that entanglement makes it possible to “bind” the observer and the observed
in the past, even though the act of observing is being performed in the present
or in the future.
So, if the past, present and future
coexist simultaneously, then this means that every particle in the universe is
not simply a little ball of matter moving around, it’s in reality the sum of
all of its properties and property values at all moments in time throughout
history. If we could see an electron as it really is from outside space-time,
it would look like a cord unfolding through the universe, twisting and turning,
with one end at the Big Bang and the other at the end of future space-time, each
point on this “cord” being a collection of all of the electron’s concrete
properties, such as position, spin, energy level, at a particular moment in
time.
Since we are all made of such
particles, that means we’re all made of such “cords” and, therefore, to say
that it’s possible to go back in time using our present day bodies is to deny
the continuous nature of the space-time that our body particles are made of.
One simply cannot carry an electron from our present day body back into the
past unless the exact properties of the electron in the present overlap with
the exact properties of the same electron in the past. At any moment in time,
there’s just one informational object called “electron X” in existence. Its
properties may be indeterminately abstract or determinately concrete or a sum
of both but the object itself is just one. Going back in time for a particle
must necessarily mean going back in space, too. It’s the only way to ensure
consistency of the particle’s properties throughout time.
Coming back to why we cannot
perceive the future and how this is related to free will, I think that, if we
accept that all temporal tenses coexist simultaneously, then this would mean
that there’s absolutely nothing we can do at any moment of the present time to
change any moment of the future. The future already exists, unchangeable, even
before we decide what it should look like. Some fatalists might say that’s
proof that there’s no such thing as free will, all is predetermined. To a
certain extent that may sound reasonable but overall it is profoundly wrong.
Since God created all time and all
tenses coexist simultaneously, and since Wheeler’s delayed choice quantum
experiment as well as Libet’s experiments on the human brain clearly show that
causality appears to have a retroactive effect, from the present to the past,
then this means that God created both the past and the future so that they both
reflect choices made by free agents in the present. But the price we must pay
in order that we may remain free in an universe whose history is already set
and unchangeable, is our inability to foresee the future.
This inability is also proof that
free will is not an illusory product of our deterministic brains, since there
is simply no reason why we should not be able to foresee our already existing
future, except for the case when free will is actually real and necessary.
Had it been any other way, we would justifiably argue that we don’t carry the responsibility for
our future sins, as it would appear we have no alternative but to commit
them. In addition, we would
be able to make deliberate choices in the present that would knowledgeably
produce future effects that would contradict what we would know in advance would
happen for certain in a changeless future. But that would give rise to an
inherent temporal incoherence in the universe, which would nullify its
changeless nature.
This is why, in order to preserve
that changelessness, God has forbidden free agents to know their own future but
has devised instead a mechanism by which both the past and the future are being
constructed based on the present choices of free agents, thus making it
possible for free will to exist and for free agents to carry the responsibility
for their actions, at any moment in time.
So, if it’s true that everything
which was created by God is virtual in nature, then who or what decides which
abstract properties of a particle may become concrete? Who or what decides what
an object communicates about itself? Is it the object itself or someone else on
its behalf? A subatomic particle has no cognition of its own in order to make
arbitrary choices by itself. If we agree that God is in fact the one communicating
on the object’s behalf, then our physical universe is entirely a stage set by
Him for the physical play that we’re part of.
This stage would be set in advance
by keeping a pre-record of all the choices made by free agents across all
tenses of our universe’s timeline, so that, regardless of what we may choose to
do at one moment in time, the outcome of our actions, combined with the
physical prerequisites already set a priori by God, would always lead to the
play ending precisely as God had planned it to end, since before it even
started.
Thus, free will would cease to be
regarded as a possibly illusory product of our deterministic brains and
therefore of our physical universe and would instead start to be seen as a
handler of our God created reality, much like a gamer interacts with a video
game developed by a third party software company.
The catch is, no matter what the
gamer does, the game always ends as the developer intended it to end. The one
lesson we should never allow ourselves to forget is that, however many players
may be playing out there, it’s always God that wins. We can only choose to be
on the sure winner’s team or the losers’ team. Too bad there’s no replay button
for those who feel too lucky.